Is hake still working right now?? 2025

new bug invoker 9k mana 100% magic resist 1000 dmg nice bug
will we see that or some real change?
 
Any update on FAIO? Are the scripts still broken or were they any worthy enough updates overall to Hake to come back?
 
I got crushed in here, but I still very happy in here, I’ve negated those who once criticized me, and those who criticized me in the past haven’t made any contributions either.

talk is so easy!
 
this shit is dead. the devs are non communicative at all, go somewhere else.
It's funny to read. Where do you want to go? To melonity? umbrella? Ofc y can leave, but I'll disappoint you, they are not perfect as you possibly imagine. The first thing you'll encounter is frequent blocking, this applies to both products. Then after 1-2 months, Melonity will set you a price tag of around 20$+ per month. If you expect that someone will fulfill your wishes in these cheats, then you are mistaken. I don't even want to talk about Melonity. It's funny garbage. Loud slogans and not the most beautiful wrapper, in fact. Considering that now they actively idolize their humanizer, which has been here for a very long time, this is extra funny. I am also sure that it is possible to find a common language with devs. At least, i managed to get support from devs in implementing my ideas.
 
It is really not hard to learn to script dota 2, it just takes time, in a short time it will be more fun than just playing dota 2 without knowing how to script. To start all you have to do is make small adjustments to already published scripts, use AI chatbots to help you modify small sections, etc. AI chatbots can also teach you lua.

And also in my opinion people should stop trying to play tons of heroes with an AIO script that does everything as if you're going to stumble on some new amazing hero - in any given patch there are only a handful of truly broken heroes anyway and it can change somewhat. Focus your time on the hero you have the most fun playing, create a custom script for it even if it only automates some trivial thing, and add to it over time.

For last hitting and comboing with most basic heroes, the uFAIO techies script I published which was made by Foo, modified by Alfred Xia, and then modified slightly to fix some errors by me, still works perfectly fine. There are also a lot of individual hero scripts on the forum for other heroes, like Kez.

Steps: Bookmark the Hake.me Docs page
Download VSCode
Download EmmyLua for VSCode extension, from within VSCode

Ask a chatbot to teach you the basics of lua scripting for dota 2 using the hake.me docs page as a reference, save your script like MyFirstScript.lua in your scripts folder, learn the hotkey to reload the scripts so your changes take effect, and experiment in demo mode.

--- Before Grok 3 I would have said don't try to learn to script dota 2 on your own because you will run into blocks to do advanced things later on like how to choose the best location to cast a spell considering all enemies etc that will take serious research, but now it's easier than ever to get answers.
 
Last edited:
It is really not hard to learn to script dota 2, it just takes time, in a short time it will be more fun than just playing dota 2 without knowing how to script. To start all you have to do is make small adjustments to already published scripts, use AI chatbots to help you modify small sections, etc. AI chatbots can also teach you lua.

And also in my opinion people should stop trying to play tons of heroes with an AIO script that does everything as if you're going to stumble on some new amazing hero - in any given patch there are only a handful of truly broken heroes anyway and it can change somewhat. Focus your time on the hero you have the most fun playing, create a custom script for it even if it only automates some trivial thing, and add to it over time.

For last hitting and comboing with most basic heroes, the uFAIO techies script I published which was made by Foo, modified by Alfred Xia, and then modified slightly to fix some errors by me, still works perfectly fine. There are also a lot of individual hero scripts on the forum for other heroes, like Kez.

Steps: Bookmark the Hake.me Docs page
Download VSCode
Download EmmyLua for VSCode extension, from within VSCode

Ask a chatbot to teach you the basics of lua scripting for dota 2 using the hake.me docs page as a reference, save your script like MyFirstScript.lua in your scripts folder, learn the hotkey to reload the scripts so your changes take effect, and experiment in demo mode.

--- Before Grok 3 I would have said don't try to learn to script dota 2 on your own because you will run into blocks to do advanced things later on like how to choose the best location to cast a spell considering all enemies etc that will take serious research, but now it's easier than ever to get answers.
Well, we do not have raw scripts access such as FAIO or other scripts that are accessible through the client and not directly pasted in forums. I'm not sure how would I possibly make adjustments for hero scripts that for example, FAIO Dazzle. If we did have access to all these client available scripts, then yes, I would agree with the help of little bit of research and AI tools, those edits could be done. Unless I am wrong, and if so, please let me know how can we acquire said scripts to make our own adjustments?
 
  • Haha
Reactions: xx0dll
It is really not hard to learn to script dota 2, it just takes time, in a short time it will be more fun than just playing dota 2 without knowing how to script. To start all you have to do is make small adjustments to already publi....

Have you somehow managed to download all the documentation so we can attach it to an AI? I know we can do great things, but the HAKE.ME documentation is protected by our credentials, which prevents AI ChatBots from accessing the URL directly. If we can download all the documentation and attach it to an AI, it will be able to learn quickly and easily.
 
"Pay to access the script and then work on your own to create your scripts. In other words, pay to work for me."
 
@Tedesco
I like using Grok 3 for scripting it gives me the best results, using it is a skill like anything else but can save a lot of typing and mundane thinking. The best way is to paste a working script by someone else to it and have it modify it to work in a different way, or even for a different hero, rather than trying to make chat bot completely understand the hake api. I even wrap most of the hake api that I use in my new scripts, like wyvern one, so pasting it to an AI would allow it to 'see' what is available, at least the parts that I use.

@Blazzio
You get access to a lot of things through hake when you pay, basically allowing you to use cheats in the first place, humanizer, and many things which make the game much more advantageous compared to playing normally. Some features are tailored toward not getting caught.

Every community scripter such as myself, at least historically, wrote scripts for the game to improve the cheats and sometimes shared with others, I would not call this work, it is just a different type of game, some people like to play it and some don't. You can make anything into a job though - including playing dota (boosters?) - if it's not fun for you.

Everyone also has different needs - some players don't want to get banned so they only want/use awareness or hard-to-catch type scripts. Others want to push the limit and blatantly cheat. So the community scripting approach empowers everyone to design what they need.

Unfortunately, some people seemed to have stolen the free scripts in the past and used it for their own for-profit schemes on other sites, so because people took advantage of the community, some scripters went to releasing their scripts through a private but still mostly free system by not revealing the source code, which seems to have at least temporarily decreased the amount of open source scripts. I think this was a step in the wrong direction but I can see the appeal, and ultimately this is a business and I don't know how it shook out in terms of that.

In general, people who come here for scripting are the most lazy opportunistic morally bankrupt portion of society - and the devs, like community scripters, have likely grown immune to the moaning. Just like in a dota game, being positively constructive will get you a lot further than moaning.