did visible by enemy working ?

stephanie

Administrator
Staff member
Developer
Mar 9, 2015
3,075
4,401
Can you tell us in this post when its completely fixed? Since its the only feature i use and my Token just expired
We've completely fixed it, but only for heroes, which should be enough for now. To clarify, the effect is only visible on heroes for now (not creeps or buildings), and you can still tell when wards can see you, or some other vision source can see you.
 
Jul 18, 2019
69
7
We've completely fixed it, but only for heroes, which should be enough for now. To clarify, the effect is only visible on heroes for now (not creeps or buildings), and you can still tell when wards can see you, or some other vision source can see you.
That is definitely enough, knowing if i'm seen is all I need to climb the ranks 😎
 
Jan 16, 2018
81
4
We've completely fixed it, but only for heroes, which should be enough for now. To clarify, the effect is only visible on heroes for now (not creeps or buildings), and you can still tell when wards can see you, or some other vision source can see you.
how do i re-enable that it doesn't work for me no more
 

dasalarar2

Subscriber
Jun 2, 2020
7
0
We've completely fixed it, but only for heroes, which should be enough for now. To clarify, the effect is only visible on heroes for now (not creeps or buildings), and you can still tell when wards can see you, or some other vision source can see you.
Thank you for your hard work guys
 
Jan 16, 2018
81
4
We've completely fixed it, but only for heroes, which should be enough for now. To clarify, the effect is only visible on heroes for now (not creeps or buildings), and you can still tell when wards can see you, or some other vision source can see you.
the old esp visibility is gone the dark blue circle?
 

hqvrrsc4

Subscriber
Apr 27, 2019
6
1
We've completely fixed it, but only for heroes, which should be enough for now. To clarify, the effect is only visible on heroes for now (not creeps or buildings), and you can still tell when wards can see you, or some other vision source can see you.

Flickering happens occasionally on something like 1st frame of animation. Can you fix for heroes?